PointDisplacement
Namespace: FEMur.Loads
public sealed class PointDisplacement : PointAction
Inheritance: System.Object → FEMur.Loads.Load → FEMur.Loads.PointAction → FEMur.Loads.PointDisplacement
Constructors
| Name | Signature | Summary |
|---|---|---|
PointDisplacement() | public PointDisplacement() | — |
PointDisplacement(Point3, Vector3) | public PointDisplacement(Point3 position, Vector3 displacement) | — |
PointDisplacement(Point3, Vector3, Vector3) | public PointDisplacement(Point3 position, Vector3 displacement, Vector3 rotation) | — |
PointDisplacement(int, Vector3) | public PointDisplacement(int nodeId, Vector3 displacement) | — |
PointDisplacement(int, Vector3, Vector3) | public PointDisplacement(int nodeId, Vector3 displacement, Vector3 rotation) | — |
PointDisplacement(Node, Vector3) | public PointDisplacement(Node node, Vector3 displacement) | — |
PointDisplacement(Node, Vector3, Vector3) | public PointDisplacement(Node node, Vector3 displacement, Vector3 rotation) | — |
PointDisplacement(PointDisplacement) | public PointDisplacement(PointDisplacement other) | — |
Properties
| Name | Signature | Summary |
|---|---|---|
Displacement | public Vector3 Displacement { get; set; } | — |
Rotation | public Vector3 Rotation { get; set; } | — |
Methods
| Name | Signature | Summary |
|---|---|---|
ToString() | public override string ToString() | Returns a string that represents the current object. |