PointLoad
Namespace: FEMur.Loads
public sealed class PointLoad : PointAction
Inheritance: System.Object → FEMur.Loads.Load → FEMur.Loads.PointAction → FEMur.Loads.PointLoad
Constructors
| Name | Signature | Summary |
|---|---|---|
PointLoad() | public PointLoad() | — |
PointLoad(Point3, Vector3) | public PointLoad(Point3 position, Vector3 force) | — |
PointLoad(Point3, Vector3, Vector3) | public PointLoad(Point3 position, Vector3 force, Vector3 moment) | — |
PointLoad(int, Vector3) | public PointLoad(int nodeId, Vector3 force) | — |
PointLoad(int, Vector3, Vector3) | public PointLoad(int nodeId, Vector3 force, Vector3 moment) | — |
PointLoad(Node, Vector3) | public PointLoad(Node node, Vector3 force) | — |
PointLoad(Node, Vector3, Vector3) | public PointLoad(Node node, Vector3 force, Vector3 moment) | — |
PointLoad(PointLoad) | public PointLoad(PointLoad other) | — |
Properties
| Name | Signature | Summary |
|---|---|---|
Force | public Vector3 Force { get; set; } | — |
Moment | public Vector3 Moment { get; set; } | — |
Methods
| Name | Signature | Summary |
|---|---|---|
ToString() | public override string ToString() | Returns a string that represents the current object. |